Schröder, Peter
- Bolz, Jeff and Farmer, Ian, et el. (2023) Sparse Matrix Solvers on the GPU: Conjugate Gradients and Multigrid
- Meyer, Mark and Desbrun, Mathieu, et el. (2023) Discrete Differential-Geometry Operators for Triangulated 2-Manifolds
- Hormann, Kai and Spinello, Salvatore, et el. (2023) C¹-continuous Terrain Reconstruction from Sparse Contours
- Oswald, Peter and Schröder, Peter (2023) Composite primal/dual √3-subdivision schemes
- Schröder, P. (2023) Subdivision, multiresolution and the construction of
scalable algorithms in computer graphics
- Grinspun, Eitan and Schröder, Peter (2023) Normal Bounds for Subdivision-Surface Interference Detection
- Grinspun, Eitan and Krysl, Petr, et el. (2023) CHARMS: A Simple Framework for Adaptive Simulation
- Khodakovsky, Andrei and Alliez, Pierre, et el. (2023) Near-Optimal Connectivity Encoding of 2-Manifold Polygon Meshes
- Schröder, Peter (2023) Subdivision as a Fundamental Building Block of Digital Geometry Processing Algorithms
- Litke, Nathan and Levin, Adi, et el. (2023) Fitting Subdivision Surfaces
- Schkolne, Steven and Ishii, Hiroshi, et el. (2003) Tangible + Virtual = A Flexible 3D Interface for Spatial Construction Applied to DNA
- Schkolne, Steven and Schröder, Peter (2002) Assembling and Rearranging Digital Objects in Physical Space with Tongs, a Gluegun, and a Lightsaber; 10.7907/Z9PC30C8
- Zorin, Denis and Schröder, Peter, et el. (2001) Interpolating Subdivision for Meshes of Arbitary Topology; 10.7907/Z93B5X5W
- Schkolne, Steven and Schröder, Peter (2001) Surface Drawing; 10.7907/Z97H1GKB